I am doctoral researcher, designer, and communicator at Northumbria University Social Computing Lab (NorSC). I research worker-centred design approaches in the gig economy context. I am particularly interested in freelancing platforms. My expertise revolves around community engagements, visual design, serious games and simulations.
- Human-computer interaction
- Future of work
- Gig economy
- Freelancing platforms
- Digital wellbeing
- Participatory design
“Why lose control?” A Study of Freelancers’ Experiences with Gig Economy Platforms In CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2021) Pre-print
The Gig Economy in Times of COVID-19: Designing for Workers’ Needs. In Microsoft Research Symposium on the New Future of Work
TalkFutures: Supporting Qualitative Practices in Distributed Community Engagements. In ACM Conference on Designing Interactive Systems (DIS2020)
What I Learned from Humanitarian Innovation
After working as an innovation designer for the largest humanitarian network, I narrate my experiences and learnings.
Why I deleted my dating apps before 25?
A personal reflection on a journey of self-discovery and millennial young adulthood.
PhD Resources: Reflexions from Year 1
Embarking in a PhD journey can be daunting, but these resources during my first year has been an incredible asset.
This position paper brings attention to the issues that gig economy workers experienced during the COVID-19 pandemic.
WhatFutures was an online game conducted entirely through WhatsApp. This game engaged volunteers around the world in creating a vision for 2030.
‘The Future Is Now’ is an exhibition that comprises of multiple artefacts and scenarios that speculated on what humanitarian operations could look like in 2030.