Project Repository

The following projects give a snapshot of the wide range of design and research efforts I’ve worked on throughout my career. A PDF version of my visual portfolio is available upon request; feel free to reach out at carlos[dot]alvarezdelavega[at]gmail[dot]com.

Check out my GitHub profile for my latest front-end development projects and my Codecademy profile for my programming certificates.

Check out my videos page if you’re looking for samples of my storytelling skills and research communication. And visit my research publications page for samples of my writing skills.


Freelance Grow – Designing A Worker-Centered Platform

This project explores design opportunities to improve freelancers’ experiences working online. I created high-fidelity prototypes and discussed them with freelancers to gain rich insights into how researchers and companies might create new tools and services for the future of freelance work.

Top Skills: UX Research, UI Design, Front-End Development


TalkFutures – An App for Collaborative Qualitative Research

TalkFutures was an online engagement that encompassed community-led data analysis and dissemination processes. This game was a collaboration with the IFRC Solferino Academy and OpenLab at Newcastle University.

Top Skills: UX Research, UX/UI Design, Visual Storytelling


Designing the First Humanitarian Futures Exhibition

The Future Is Now is an exhibition that comprises multiple artifacts and scenarios that speculated on what humanitarian operations could look like in 2030. This exhibition was a collaboration with the IFRC Solferino Academy and OpenLab at Newcastle University and a wide range of design agencies.

Top Skills: Visual Storytelling, Design Strategy, Research Communications


A Multiplayer Game about Humanitarian Futures

WhatFutures was an online game conducted entirely through WhatsApp. This game engaged Red Cross and Red Crescent volunteers worldwide in creating a vision for 2030. This game was a collaboration with the IFRC Solferino Academy and OpenLab at Newcastle University.

In 2017, WhatFutures was shortlisted for the Digital Communication Awards. The findings from this engagement were published at the ACM CHI Conference on Human Factors in Computing Systems. Click here to read the paper.

Top Skills: Visual Storytelling, Design Strategy, Research Communications


Asteria – A Web-Based 2D Game about Greek Mythology

As part of the Global Game Jam 2020, I collaborated with a multidisciplinary team of programmers, artists, and storytellers in a weekend-long game design sprint.

Top Skills: Graphic Design, World-Building, Visual Storytelling

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