The Gig Economy in Times of COVID-19: Designing for Gig Workers’ Needs

As part of the Microsoft Research Virtual Symposium on the New Future of Work, I led the publication of a position paper on the gig economy during the COVID-19 pandemic. Below is an introductory video to our position paper. Click here to read the full paper. About this paper This position paper explored the designContinue reading “The Gig Economy in Times of COVID-19: Designing for Gig Workers’ Needs”

Supporting Qualitative Practices with Volunteering Communities Worldwide

Overview In 2018, the International Federation of Red Cross and Red Crescent Societies (IFRC) and human-computer interaction (HCI) research group, Open Lab, at Newcastle University came together in an exploration journey. As part of IFRC’s strategic planning for 2030, the organisation underwent a series of research and engagement activities with its 192 national societies. Part of these activities includedContinue reading “Supporting Qualitative Practices with Volunteering Communities Worldwide”

PhD Resources: Reflexions of My First Year

Embarking in a PhD journey can be overwhelming and daunting, but having useful resources during my first year has been an incredible asset. I write this article from the perspective of an international student in the UK, having the privilege of a fully-funded studentship and multiple support mechanisms embedded in my university and research group.Continue reading “PhD Resources: Reflexions of My First Year”

Engaging Volunteers Globally in Re-Imagining Humanitarian Futures

Learnings There are two personal takeaways from this digital deployment. Firstly, the power of ‘unplatforming’, seizing digital spaces that participants already use in their everyday lives. These platforms are often inexpensive and accessible, unlocking avenues for creative digital experiences to reach people at a larger scale. Designing with WhatsApp was a challenging yet rewarding experienceContinue reading “Engaging Volunteers Globally in Re-Imagining Humanitarian Futures”

Astéria – A 2D Game Design

Overview Global Game Jam (#GGJ)  is an event where volunteer-led teams around the world came together to design games over the last weekend of January 2020. Northumbria University, Newcastle hosted a physical event with various multidisciplinary participants within and beyond the school.  This year’s GGJ theme was ‘repair’, sparking interest in participants’ imagination to design a game alignedContinue reading “Astéria – A 2D Game Design”